Rainbow Six Siege - March 2021 - Present

My Roles: Game Designer

Rainbow Six Siege is an online multiplayer tactical FPS and the current flagship title of the Tom Clancy’s Rainbow Six franchise. It focuses on strategic teamwork and environmental destruction, where intel and smart plays win the day. Siege was released back in 2015, but is still going strong, with new updates still coming out regularly.

Things I’ve worked on/am working on:

  • Y7S4 Battle Pass Redesign

  • Challenges

  • Y7S4 Cross-Progression

  • Y8S1 MouseTrap

  • Y8S3 Operator - Ram

  • Y9S1 Operator - ???

  • Y9S3 Operator - ???

  • Maybe more…

Official Game Page


Hyper Scape - August 2020 - March 2021

My Roles: Progression and Systems Designer

Welcome to Hyper Scape, an all-new free-to-play urban battle royale set in the sprawling virtual city of Neo Arcadia. Do you have what it takes to be a champion of the Hyper Scape?

Hyper Scape is a sci-fi first-person shooter with battle royale and team deathmatch modes. It’s a fast-paced high-mobility game set in Neo Arcadia, a digital playground where players compete for fame and recognition.

My responsibilities on the game were primarily focused on the battle pass, challenges, scoring, and store content of the game. I gradually took over responsibility for these features, working on improving our design and balancing to make them more accessible and compelling to players, while also working on the tools and documentation to make them faster and easier to maintain from a live service perspective.

Official Game Page