My Roles: Game Designer, Project Manager, Programmer, Artist, QA Lead
Ethereal Overlay is an augmented reality game platform aimed at turning any surface into a video game screen. Using surface detection & 2D projection mapping technology, walls, drawings, & structures can become fully functional gameplay elements.
I was responsible for game design and documentation. I also worked on UI design, art design, art creation, development, and testing. The project team consisted of myself, Angel Abundo, Michael Hardie, and Dylan Wallace.